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The package is Keccak-256 only (Size=32, all Sum* functions return [32]byte). Naming it 'keccak' was misleading — Keccak is a family (256/384/512). Now matches the secp256k1 precision pattern. Function renames drop redundant '256' suffix: Sum256 → Sum Sum256Hex → SumHex Sum256Batch → SumBatch Call sites read: import "github.com/luxfi/crypto/keccak256" h := keccak256.Sum(data)
106 lines
2.6 KiB
Go
106 lines
2.6 KiB
Go
// Copyright (C) 2020-2026, Lux Industries Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package keccak256
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import (
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"hash"
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"sync"
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"github.com/luxfi/crypto/backend"
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"golang.org/x/crypto/sha3"
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)
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// Size is the output size of Keccak-256 in bytes.
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const Size = 32
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// BatchThreshold is the minimum batch length at which SumBatch will try to
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// route through GPU (lux/accel). Below this threshold the vanilla path is
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// always faster (PCIe round-trip dominates).
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//
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// Tuned empirically on Apple M1 Max and NVIDIA A100; expose as a knob so
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// downstream profilers can override per workload.
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var BatchThreshold = 256
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var pool = sync.Pool{
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New: func() any { return sha3.NewLegacyKeccak256().(hash.Hash) },
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}
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// Sum256 returns the Keccak-256 hash of in. Allocations: 1.
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func Sum(in []byte) [Size]byte {
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switch backend.Resolve(false, false) {
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// Single-input keccak: GPU dispatch is uneconomic; cgo path identical to
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// vanilla today (golang.org/x/crypto/sha3 is asm-accelerated). One path.
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default:
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return sumVanilla(in)
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}
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}
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// SumHex is a convenience that returns a hex string.
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func SumHex(in []byte) string {
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h := Sum(in)
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const hex = "0123456789abcdef"
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out := make([]byte, 2*Size)
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for i, b := range h {
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out[2*i] = hex[b>>4]
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out[2*i+1] = hex[b&0x0f]
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}
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return string(out)
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}
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// New returns a hash.Hash computing Keccak-256.
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//
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// Use Sum256 when you have a contiguous input; New when you need to write
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// incrementally.
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func New() hash.Hash {
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return sha3.NewLegacyKeccak256()
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}
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// Concat returns the Keccak-256 hash of the concatenation of all inputs,
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// without allocating an intermediate buffer.
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func Concat(inputs ...[]byte) [Size]byte {
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h := pool.Get().(hash.Hash)
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defer pool.Put(h)
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h.Reset()
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for _, b := range inputs {
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h.Write(b)
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}
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var out [Size]byte
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h.Sum(out[:0])
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return out
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}
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// SumBatch computes Keccak-256 for a batch of inputs.
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//
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// When the batch is large enough and the GPU backend is available the
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// computation runs on the GPU; otherwise it runs on the CPU. The output is
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// always byte-identical to repeated calls to Sum256.
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func SumBatch(inputs [][]byte) [][Size]byte {
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out := make([][Size]byte, len(inputs))
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if len(inputs) == 0 {
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return out
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}
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// GPU path is gated on backend resolution AND batch size.
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if len(inputs) >= BatchThreshold {
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if ok, err := batchGPU(inputs, out); ok && err == nil {
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return out
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}
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}
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for i, in := range inputs {
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out[i] = sumVanilla(in)
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}
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return out
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}
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func sumVanilla(in []byte) [Size]byte {
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h := pool.Get().(hash.Hash)
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defer pool.Put(h)
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h.Reset()
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h.Write(in)
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var out [Size]byte
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h.Sum(out[:0])
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return out
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}
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