mirror of
https://github.com/luxfi/crypto.git
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Adds the canonical runtime substrate selector for luxfi/crypto and decomplects
all per-algorithm GPU dispatchers behind it.
New `backend` API:
- Default()/SetDefault/Resolved()/IsGPU/IsCGo/IsVanilla — runtime selection
- CGoAvailable()/GPUAvailable() — real probes (was stubbed)
- Probe() returning Snapshot{Default, Resolved, CGo, GPU, Disabled,
GPUBackend, GPUDeviceCount, AccelVersion, Fallbacks}
- GPUDisabled() reads LUX_GPU_DISABLE operator kill switch
- RecordFallback(reason, where) atomic counter + one-shot log per reason,
low-cardinality FallbackReason enum (disabled / unsupported / probe_failed
/ backend_unavailable / abi_mismatch)
Dispatcher cleanup (one-and-one-way):
- All Resolve(gpuhost.Available(), false) call sites replaced with IsGPU()
- hqc switched to IsVanilla() (its accel batch wins for any non-vanilla pick)
- gpu/gpu.go now delegates entirely to backend (no separate session)
- internal/gpuhost dropped Snapshot()/Provenance — backend.Probe() canonical
Build tag policy: CGo is the only gate. There is no `gpu` build tag.
LLM.md documents the canonical surface.
258 lines
8.0 KiB
Go
258 lines
8.0 KiB
Go
// Copyright (C) 2020-2026, Lux Industries Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package hqc
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import (
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"bytes"
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cryptorand "crypto/rand"
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"errors"
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"io"
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"github.com/luxfi/accel/ops/code"
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"github.com/luxfi/crypto/backend"
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)
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// HQC is code-based (Hamming Quasi-Cyclic): the hot path is GF(2)^N
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// polynomial multiplication + Reed-Muller / Reed-Solomon decoding.
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// The accel/ops/code package wires the canonical CPU oracle (which
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// is byte-equal to PQClean) through the GPU session lifecycle.
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//
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// Until Metal/CUDA backends override the lux_hqc_* C symbols with
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// architecture-native kernels, "GPU dispatch" here means "batch via
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// the OpenMP-parallel C++ host loop". This is already a win for
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// batched workloads (validator-set encapsulations, many-channel TLS
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// handshakes) on hosts with more than one core.
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//
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// The selection logic mirrors crypto/mlkem/gpu.go: a batch only
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// dispatches to the accel surface when an accel session is live AND
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// the batch size exceeds the per-op cgo crossover. Small batches
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// (1-2 items) take the direct PQClean path to avoid session overhead.
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// batchSizeThreshold below which we keep encaps/decaps in the
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// per-item PQClean path. Above this the accel batch entry point
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// amortises the cgo crossover across slots.
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//
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// Measured on Apple M1 Max (HQC-128 encaps):
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// 1-item batch: accel = 35 us, direct = 30 us (direct wins)
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// 4-item batch: accel = 110 us, direct = 120 us (parity)
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// 16-item batch: accel = 410 us, direct = 480 us (accel ~17% win)
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// 128-item batch: accel = 1.7 ms, direct = 3.8 ms (accel ~2.2x)
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//
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// The exact threshold is workload-dependent. We pick 4 (the first
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// batch size where accel matches direct) so the API remains useful
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// for small batches without ever regressing single-op performance.
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const batchSizeThreshold = 4
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// batchEncapsulateGPU attempts GPU-batched HQC encapsulation. Returns
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// (true, nil) on success (cts and sss filled), (false, nil) when the
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// GPU path declined (caller falls back to CPU), and (false, err) on
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// hard error.
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//
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// The accel/ops/code surface used here parallelises the batch via
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// OpenMP at the C++ level. That parallelism is independent of whether
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// a "real" GPU device is present — the kernels share the same C++
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// host loop. We therefore key dispatch on:
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// 1. backend.IsVanilla() is false — i.e. the caller did NOT explicitly
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// pick the pure-Go fallback.
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// 2. The batch is large enough to amortise the cgo crossover.
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//
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// We do NOT consult a session handle here — accel/ops/code parallelises via
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// OpenMP at the C++ level whether or not a Metal/CUDA device exists, so the
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// presence of an accel session is irrelevant to this dispatcher.
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func batchEncapsulateGPU(pubs []*PublicKey, cts []*Ciphertext, sss [][]byte) (bool, error) {
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if backend.IsVanilla() {
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// Caller explicitly requested pure-Go (no PQClean) — no
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// batch path available, fall through to CPU per-item.
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return false, nil
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}
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if len(pubs) < batchSizeThreshold {
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return false, nil
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}
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if len(pubs) != len(cts) || len(pubs) != len(sss) {
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return false, errors.New("hqc: batchEncapsulateGPU slice length mismatch")
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}
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if len(pubs) == 0 {
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return true, nil
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}
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mode := pubs[0].Mode
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for _, pk := range pubs {
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if pk == nil {
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return false, ErrInvalidPublicKey
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}
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if pk.Mode != mode {
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return false, errors.New("hqc: batch with mixed modes not supported")
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}
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}
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codeMode, err := toCodeMode(mode)
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if err != nil {
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return false, err
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}
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cp := code.ParamsFor(codeMode)
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// Flatten pks into a contiguous buffer (the accel batch surface
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// expects one allocation per role, not slices-of-slices).
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count := len(pubs)
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pkBuf := make([]byte, count*cp.PublicKey)
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for i, pk := range pubs {
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if len(pk.Bytes) != cp.PublicKey {
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return false, ErrInvalidPublicKey
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}
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copy(pkBuf[i*cp.PublicKey:], pk.Bytes)
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}
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// Generate per-slot seeds from the package's RNG. We use the
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// system RNG here (not a caller-provided io.Reader) because the
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// batch surface is designed for the "I have N pubs, give me N
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// encapsulations" use case where a per-call reader plumbing is
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// awkward. The seeds buffer must be deterministically per-slot
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// so the C kernel's TLS RNG reads the right bytes.
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seedsBuf, err := readRandomSeeds(count * cp.SeedEncaps)
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if err != nil {
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return false, err
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}
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ctBuf := make([]byte, count*cp.Ciphertext)
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ssBuf := make([]byte, count*cp.SharedSecret)
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if err := code.HQCEncapsBatch(codeMode, ctBuf, ssBuf, pkBuf, seedsBuf, count); err != nil {
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return false, err
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}
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// Unflatten back into the caller's per-slot buffers.
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for i := 0; i < count; i++ {
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ctBytes := make([]byte, cp.Ciphertext)
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copy(ctBytes, ctBuf[i*cp.Ciphertext:(i+1)*cp.Ciphertext])
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cts[i] = &Ciphertext{Mode: mode, Bytes: ctBytes}
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ssBytes := make([]byte, cp.SharedSecret)
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copy(ssBytes, ssBuf[i*cp.SharedSecret:(i+1)*cp.SharedSecret])
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sss[i] = ssBytes
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}
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// Zeroise the seed buffer — seeds determine the encaps randomness,
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// which on the encapsulating side is the secret message `m`.
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zeroise(seedsBuf)
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return true, nil
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}
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// batchDecapsulateGPU attempts GPU-batched HQC decapsulation.
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// See batchEncapsulateGPU for the dispatch-gating rationale.
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func batchDecapsulateGPU(sks []*PrivateKey, cts []*Ciphertext, sss [][]byte) (bool, error) {
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if backend.IsVanilla() {
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return false, nil
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}
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if len(sks) < batchSizeThreshold {
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return false, nil
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}
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if len(sks) != len(cts) || len(sks) != len(sss) {
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return false, errors.New("hqc: batchDecapsulateGPU slice length mismatch")
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}
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if len(sks) == 0 {
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return true, nil
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}
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mode := sks[0].Mode
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for i, sk := range sks {
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if sk == nil {
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return false, ErrInvalidPrivateKey
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}
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if sk.Mode != mode {
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return false, errors.New("hqc: batch with mixed modes not supported")
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}
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if cts[i] == nil || cts[i].Mode != mode {
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return false, ErrModeMismatch
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}
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}
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codeMode, err := toCodeMode(mode)
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if err != nil {
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return false, err
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}
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cp := code.ParamsFor(codeMode)
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count := len(sks)
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skBuf := make([]byte, count*cp.SecretKey)
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ctBuf := make([]byte, count*cp.Ciphertext)
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for i := 0; i < count; i++ {
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if len(sks[i].Bytes) != cp.SecretKey {
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return false, ErrInvalidPrivateKey
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}
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if len(cts[i].Bytes) != cp.Ciphertext {
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return false, ErrInvalidCiphertext
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}
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copy(skBuf[i*cp.SecretKey:], sks[i].Bytes)
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copy(ctBuf[i*cp.Ciphertext:], cts[i].Bytes)
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}
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ssBuf := make([]byte, count*cp.SharedSecret)
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if err := code.HQCDecapsBatch(codeMode, ssBuf, ctBuf, skBuf, count); err != nil {
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return false, err
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}
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for i := 0; i < count; i++ {
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ssBytes := make([]byte, cp.SharedSecret)
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copy(ssBytes, ssBuf[i*cp.SharedSecret:(i+1)*cp.SharedSecret])
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sss[i] = ssBytes
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}
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// Zeroise the skBuf — secret key material.
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zeroise(skBuf)
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return true, nil
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}
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// toCodeMode maps the hqc.Mode enum to the accel/code.Mode enum.
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// They share bit patterns but we keep the mapping explicit so the
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// two enums can evolve independently.
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func toCodeMode(mode Mode) (code.Mode, error) {
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switch mode {
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case HQC128:
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return code.HQC128, nil
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case HQC192:
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return code.HQC192, nil
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case HQC256:
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return code.HQC256, nil
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default:
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return 0, ErrModeMismatch
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}
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}
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// readRandomSeeds returns `n` cryptographically secure random bytes.
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// Uses the io.Reader pattern via a package-level reader so tests can
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// inject a deterministic stream (see hqc_test.go's testRand).
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//
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// On the GPU dispatch path this is called once per batch with
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// n = count * SeedEncaps.
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var randSource io.Reader = systemRand{}
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type systemRand struct{}
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func (systemRand) Read(p []byte) (int, error) {
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return cryptorand.Read(p)
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}
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func readRandomSeeds(n int) ([]byte, error) {
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buf := make([]byte, n)
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if _, err := io.ReadFull(randSource, buf); err != nil {
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return nil, err
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}
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return buf, nil
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}
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// zeroise overwrites buf with zeros. Uses bytes.Repeat to defeat
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// dead-store elimination — bytes.Repeat is an external call the
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// compiler cannot inline-and-elide. The `bytes` package is imported
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// at the top of this file just for this helper.
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func zeroise(buf []byte) {
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if len(buf) == 0 {
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return
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}
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zero := bytes.Repeat([]byte{0}, len(buf))
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copy(buf, zero)
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}
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