Files
node/cache/lru/cache.go
T

109 lines
2.3 KiB
Go

// Copyright (C) 2019-2025, Lux Industries Inc. All rights reserved.
// See the file LICENSE for licensing terms.
package lru
import (
"sync"
"github.com/luxfi/container/linked"
"github.com/luxfi/node/cache"
"github.com/luxfi/utils"
)
var _ cache.Cacher[struct{}, struct{}] = (*Cache[struct{}, struct{}])(nil)
// Cache is a key value store with bounded size. If the size is attempted to be
// exceeded, then an element is removed from the cache before the insertion is
// done, based on evicting the least recently used value.
type Cache[K comparable, V any] struct {
lock sync.Mutex
elements *linked.Hashmap[K, V]
size int
// onEvict is called with the key and value of an entry before eviction.
onEvict func(K, V)
}
func NewCache[K comparable, V any](size int) *Cache[K, V] {
return NewCacheWithOnEvict(size, func(K, V) {})
}
// NewCacheWithOnEvict creates a new LRU cache with the given size and eviction callback.
func NewCacheWithOnEvict[K comparable, V any](size int, onEvict func(K, V)) *Cache[K, V] {
return &Cache[K, V]{
elements: linked.NewHashmap[K, V](),
size: max(size, 1),
onEvict: onEvict,
}
}
func (c *Cache[K, V]) Put(key K, value V) {
c.lock.Lock()
defer c.lock.Unlock()
if c.elements.Len() == c.size {
oldestKey, oldestVal, _ := c.elements.Oldest()
c.elements.Delete(oldestKey)
if c.onEvict != nil {
c.onEvict(oldestKey, oldestVal)
}
}
c.elements.Put(key, value)
}
func (c *Cache[K, V]) Get(key K) (V, bool) {
c.lock.Lock()
defer c.lock.Unlock()
val, ok := c.elements.Get(key)
if !ok {
return utils.Zero[V](), false
}
c.elements.Put(key, val) // Mark [k] as MRU.
return val, true
}
func (c *Cache[K, _]) Evict(key K) {
c.lock.Lock()
defer c.lock.Unlock()
if c.onEvict != nil {
if val, ok := c.elements.Get(key); ok {
c.elements.Delete(key)
c.onEvict(key, val)
return
}
}
c.elements.Delete(key)
}
func (c *Cache[_, _]) Flush() {
c.lock.Lock()
defer c.lock.Unlock()
if c.onEvict != nil {
for c.elements.Len() > 0 {
key, val, _ := c.elements.Oldest()
c.elements.Delete(key)
c.onEvict(key, val)
}
} else {
c.elements.Clear()
}
}
func (c *Cache[_, _]) Len() int {
c.lock.Lock()
defer c.lock.Unlock()
return c.elements.Len()
}
func (c *Cache[_, _]) PortionFilled() float64 {
c.lock.Lock()
defer c.lock.Unlock()
return float64(c.elements.Len()) / float64(c.size)
}