Files
proto/p/block/executor/backend.go
T

172 lines
4.9 KiB
Go

// Copyright (C) 2019-2025, Lux Industries, Inc. All rights reserved.
// See the file LICENSE for licensing terms.
package executor
import (
"errors"
"sync"
"time"
"github.com/luxfi/ids"
"github.com/luxfi/math/set"
"github.com/luxfi/proto/p/block"
"github.com/luxfi/proto/p/state"
"github.com/luxfi/proto/p/txs"
"github.com/luxfi/proto/txs/mempool"
"github.com/luxfi/runtime"
)
var errConflictingParentTxs = errors.New("block contains a transaction that conflicts with a transaction in a parent block")
// Shared fields used by visitors.
type backend struct {
mempool.Mempool[*txs.Tx]
// lastAccepted is the ID of the last block that had Accept() called on it.
lastAccepted ids.ID
// blkIDToState is a map from a block's ID to the state of the block.
// Blocks are put into this map when they are verified.
// Proposal blocks are removed from this map when they are rejected
// or when a child is accepted.
// All other blocks are removed when they are accepted/rejected.
// Note that Genesis block is a commit block so no need to update
// blkIDToState with it upon backend creation (Genesis is already accepted)
blkIDToState map[ids.ID]*blockState
blkIDToStateLock sync.RWMutex // Protects concurrent access to blkIDToState
state state.State
rt *runtime.Runtime
}
// SharedMemory provides cross-chain atomic operations
type SharedMemory interface {
Get(peerChainID ids.ID, keys [][]byte) ([][]byte, error)
Apply(requests map[ids.ID]interface{}, batch ...interface{}) error
}
func (b *backend) GetState(blkID ids.ID) (state.Chain, bool) {
b.blkIDToStateLock.RLock()
defer b.blkIDToStateLock.RUnlock()
// If the block is in the map, it is either processing or a proposal block
// that was accepted without an accepted child.
if state, ok := b.blkIDToState[blkID]; ok {
if state.onAcceptState != nil {
return state.onAcceptState, true
}
return nil, false
}
// Note: If the last accepted block is a proposal block, we will have
// returned in the above if statement.
return b.state, blkID == b.state.GetLastAccepted()
}
func (b *backend) getOnAbortState(blkID ids.ID) (state.Diff, bool) {
b.blkIDToStateLock.RLock()
defer b.blkIDToStateLock.RUnlock()
state, ok := b.blkIDToState[blkID]
if !ok || state.onAbortState == nil {
return nil, false
}
return state.onAbortState, true
}
func (b *backend) getOnCommitState(blkID ids.ID) (state.Diff, bool) {
b.blkIDToStateLock.RLock()
defer b.blkIDToStateLock.RUnlock()
state, ok := b.blkIDToState[blkID]
if !ok || state.onCommitState == nil {
return nil, false
}
return state.onCommitState, true
}
func (b *backend) GetBlock(blkID ids.ID) (block.Block, error) {
b.blkIDToStateLock.RLock()
// See if the block is in memory.
if blk, ok := b.blkIDToState[blkID]; ok {
b.blkIDToStateLock.RUnlock()
return blk.statelessBlock, nil
}
b.blkIDToStateLock.RUnlock()
// The block isn't in memory. Check the database.
return b.state.GetStatelessBlock(blkID)
}
func (b *backend) LastAccepted() ids.ID {
return b.lastAccepted
}
func (b *backend) free(blkID ids.ID) {
b.blkIDToStateLock.Lock()
defer b.blkIDToStateLock.Unlock()
delete(b.blkIDToState, blkID)
}
// getBlockState returns the block state for the given block ID.
// Returns nil and false if the block state doesn't exist.
func (b *backend) getBlockState(blkID ids.ID) (*blockState, bool) {
b.blkIDToStateLock.RLock()
defer b.blkIDToStateLock.RUnlock()
state, ok := b.blkIDToState[blkID]
return state, ok
}
// setBlockState sets the block state for the given block ID.
func (b *backend) setBlockState(blkID ids.ID, state *blockState) {
b.blkIDToStateLock.Lock()
defer b.blkIDToStateLock.Unlock()
b.blkIDToState[blkID] = state
}
func (b *backend) getTimestamp(blkID ids.ID) time.Time {
b.blkIDToStateLock.RLock()
// Check if the block is processing.
// If the block is processing, then we are guaranteed to have populated its
// timestamp in its state.
if blkState, ok := b.blkIDToState[blkID]; ok {
b.blkIDToStateLock.RUnlock()
return blkState.timestamp
}
b.blkIDToStateLock.RUnlock()
// The block isn't processing.
// According to the chain.Block interface, the last accepted
// block is the only accepted block that must return a correct timestamp,
// so we just return the chain time.
return b.state.GetTimestamp()
}
// verifyUniqueInputs returns nil iff no blocks in the inclusive
// ancestry of [blkID] consume an input in [inputs].
func (b *backend) verifyUniqueInputs(blkID ids.ID, inputs set.Set[ids.ID]) error {
if inputs.Len() == 0 {
return nil
}
b.blkIDToStateLock.RLock()
defer b.blkIDToStateLock.RUnlock()
// Check for conflicts in ancestors.
for {
state, ok := b.blkIDToState[blkID]
if !ok {
// The parent state isn't pinned in memory.
// This means the parent must be accepted already.
return nil
}
if state.inputs.Overlaps(inputs) {
return errConflictingParentTxs
}
blk := state.statelessBlock
blkID = blk.Parent()
}
}