mirror of
https://github.com/luxfi/proto.git
synced 2026-07-27 07:04:45 +00:00
172 lines
4.9 KiB
Go
172 lines
4.9 KiB
Go
// Copyright (C) 2019-2025, Lux Industries, Inc. All rights reserved.
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// See the file LICENSE for licensing terms.
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package executor
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import (
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"errors"
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"sync"
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"time"
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"github.com/luxfi/ids"
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"github.com/luxfi/math/set"
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"github.com/luxfi/proto/p/block"
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"github.com/luxfi/proto/p/state"
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"github.com/luxfi/proto/p/txs"
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"github.com/luxfi/proto/txs/mempool"
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"github.com/luxfi/runtime"
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)
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var errConflictingParentTxs = errors.New("block contains a transaction that conflicts with a transaction in a parent block")
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// Shared fields used by visitors.
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type backend struct {
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mempool.Mempool[*txs.Tx]
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// lastAccepted is the ID of the last block that had Accept() called on it.
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lastAccepted ids.ID
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// blkIDToState is a map from a block's ID to the state of the block.
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// Blocks are put into this map when they are verified.
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// Proposal blocks are removed from this map when they are rejected
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// or when a child is accepted.
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// All other blocks are removed when they are accepted/rejected.
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// Note that Genesis block is a commit block so no need to update
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// blkIDToState with it upon backend creation (Genesis is already accepted)
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blkIDToState map[ids.ID]*blockState
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blkIDToStateLock sync.RWMutex // Protects concurrent access to blkIDToState
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state state.State
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rt *runtime.Runtime
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}
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// SharedMemory provides cross-chain atomic operations
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type SharedMemory interface {
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Get(peerChainID ids.ID, keys [][]byte) ([][]byte, error)
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Apply(requests map[ids.ID]interface{}, batch ...interface{}) error
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}
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func (b *backend) GetState(blkID ids.ID) (state.Chain, bool) {
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b.blkIDToStateLock.RLock()
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defer b.blkIDToStateLock.RUnlock()
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// If the block is in the map, it is either processing or a proposal block
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// that was accepted without an accepted child.
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if state, ok := b.blkIDToState[blkID]; ok {
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if state.onAcceptState != nil {
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return state.onAcceptState, true
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}
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return nil, false
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}
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// Note: If the last accepted block is a proposal block, we will have
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// returned in the above if statement.
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return b.state, blkID == b.state.GetLastAccepted()
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}
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func (b *backend) getOnAbortState(blkID ids.ID) (state.Diff, bool) {
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b.blkIDToStateLock.RLock()
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defer b.blkIDToStateLock.RUnlock()
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state, ok := b.blkIDToState[blkID]
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if !ok || state.onAbortState == nil {
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return nil, false
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}
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return state.onAbortState, true
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}
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func (b *backend) getOnCommitState(blkID ids.ID) (state.Diff, bool) {
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b.blkIDToStateLock.RLock()
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defer b.blkIDToStateLock.RUnlock()
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state, ok := b.blkIDToState[blkID]
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if !ok || state.onCommitState == nil {
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return nil, false
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}
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return state.onCommitState, true
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}
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func (b *backend) GetBlock(blkID ids.ID) (block.Block, error) {
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b.blkIDToStateLock.RLock()
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// See if the block is in memory.
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if blk, ok := b.blkIDToState[blkID]; ok {
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b.blkIDToStateLock.RUnlock()
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return blk.statelessBlock, nil
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}
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b.blkIDToStateLock.RUnlock()
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// The block isn't in memory. Check the database.
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return b.state.GetStatelessBlock(blkID)
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}
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func (b *backend) LastAccepted() ids.ID {
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return b.lastAccepted
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}
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func (b *backend) free(blkID ids.ID) {
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b.blkIDToStateLock.Lock()
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defer b.blkIDToStateLock.Unlock()
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delete(b.blkIDToState, blkID)
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}
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// getBlockState returns the block state for the given block ID.
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// Returns nil and false if the block state doesn't exist.
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func (b *backend) getBlockState(blkID ids.ID) (*blockState, bool) {
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b.blkIDToStateLock.RLock()
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defer b.blkIDToStateLock.RUnlock()
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state, ok := b.blkIDToState[blkID]
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return state, ok
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}
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// setBlockState sets the block state for the given block ID.
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func (b *backend) setBlockState(blkID ids.ID, state *blockState) {
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b.blkIDToStateLock.Lock()
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defer b.blkIDToStateLock.Unlock()
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b.blkIDToState[blkID] = state
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}
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func (b *backend) getTimestamp(blkID ids.ID) time.Time {
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b.blkIDToStateLock.RLock()
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// Check if the block is processing.
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// If the block is processing, then we are guaranteed to have populated its
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// timestamp in its state.
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if blkState, ok := b.blkIDToState[blkID]; ok {
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b.blkIDToStateLock.RUnlock()
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return blkState.timestamp
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}
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b.blkIDToStateLock.RUnlock()
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// The block isn't processing.
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// According to the chain.Block interface, the last accepted
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// block is the only accepted block that must return a correct timestamp,
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// so we just return the chain time.
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return b.state.GetTimestamp()
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}
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// verifyUniqueInputs returns nil iff no blocks in the inclusive
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// ancestry of [blkID] consume an input in [inputs].
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func (b *backend) verifyUniqueInputs(blkID ids.ID, inputs set.Set[ids.ID]) error {
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if inputs.Len() == 0 {
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return nil
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}
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b.blkIDToStateLock.RLock()
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defer b.blkIDToStateLock.RUnlock()
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// Check for conflicts in ancestors.
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for {
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state, ok := b.blkIDToState[blkID]
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if !ok {
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// The parent state isn't pinned in memory.
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// This means the parent must be accepted already.
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return nil
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}
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if state.inputs.Overlaps(inputs) {
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return errConflictingParentTxs
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}
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blk := state.statelessBlock
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blkID = blk.Parent()
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}
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}
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